Cinema 4D has a very wide range of uses for creating both still images for print & web a long with animation suitable for TV or film. Common uses include visualisations for architecture, products and interiors. Cinema 4D also has a firm standing in the medical and special effects arena due to it’s tight Adobe integration. This course is designed for those who already use another 3D package or have gone through some tutorials by themselves. By the end of the course you will be able to start using Cinema 4D within a production environment for simple – moderate tasks.
WHO IS THIS COURSE FOR?
Anyone who works in Broadcast, architecture, design, production and games.
You will have taken or have equivalent knowledge of the Cinema 4d 101 Yellow Belt course.
WHAT YOU WILL LEARN
The advanced features of Cinema 4d.
- Optimising meshes
- Body Paint 3D
- Introduction to UV maps
- How to use Body Paint 3D to create textures
- How to leverage Adobe Photoshop to really enhance the texturing process.
- Lighting schemes
- Improve quality
- Enhance realism
- Vastly reduce render times
- Animating everything
- F-Curve control
- MoGraph Objects
- Tracers and MoSplines
- MoGraph Effectors
- Creating simple animations
- Audio animations
- MoGraph Text animations
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