Cinema 4D: Ultimate Mastery

£ 1,597.00 + VAT

By the end of this course you will be able to

After completing the class, users will be able to: This course will show delegates the fundamentals of Maxon’s Cinema 4D. By the end of the course you’ll be able to create your own 3D designs & animation and be ready to move towards some of the more sophisticated features of the software.

FULL COURSE DETAILS

ENQUIRE NOW
 

Description

  • DESCRIPTION
  • OUTLINE

The most intense and in-depth Maxon Cinema4d training course of its kind in the UK.  Immerse yourself in Maxon Cinema 4D training. Learn Cinema 4D from beginners to an advanced level and more!

The Cinema 4D: Ultimate Mastery training package includes the entire curriculum for total immersion into Maxon Cinema 4D. The Maxon Cinema 4D package is a training program that features a combination of three Maxon Cinema 4D training courses for a discounted price. The package does not have a schedule of its own. Each class is scheduled separately and can be taken over a year’s period so you can take the classes as quickly or as slowly as you desire.

Courses include:

  • Cinema 4D 101: Yellow Belt
  • Cinema 4D 201: Green Belt
  • Cinema 4D 301: Black Belt

 

Who is this course for?
This course is aimed at people who are new to Cinema 4D and that are looking to add 3D to their portfolio of skills.

 

Assumed Knowledge
A good knowledge of basic operating systems either PC or Mac. A basic understanding of Maxon’s Cinema 4D interface is recommended but not essential.

 

What you will learn

After completing the class, users will be able to: This course will show delegates the fundamentals of Maxon’s Cinema 4D. By the end of the course you’ll be able to create your own 3D designs & animation and be ready to move towards some of the more sophisticated features of the software.

  • Advanced animation using MoGraph
  • Simulation of natural world dynamics
  • Hair and fur simulation
  • Cloth simulation
  • Basic Character Rigging and IK using Mocca
  • Advanced Scripting using Xpresso (no coding)
  • Overview of scripting possibilities using Python, C++ or Coffee
  • Thinking Particles
  • Breaking objects apart
  • PyroClusters
  • Advanced Rendering Techniques
  • Multi-pass rending and compositing

Introduction to Maxon Cinema 4D

  • Overview
  • Overview of Cinema 4D
  • The Cinema 4D interface
  • The Camera and object views
  • Customising your workspace

Modelling

  • Creating a manipulating primitive shapes
  • Creating and understanding splines
  • Creating Nurbs
  • Shapes and parameters
  • Deformers
  • Polygon modelling tools
  • Creating and applying textures
  • Adding text and company logos
  • Importing Adobe Illustrator paths

Creating a scene

  • Adding a floor object
  • Adding the Sky object
  • Adding lighting
  • Light textures, projections and shadows
  • The material manager
  • Creating new materials
  • Concepts of colour, transparency, reflection…
  • Applying a material to an object
  • Changing a materials mapping
  • Applying video textures to objects

Animation

  • Timeline concepts
  • Setting keyframes
  • Animating objects and cameras
  • Editing animation sequences
  • Creating an animation path for your object
  • Animating the camera
  • Rendering the animation
  • Animating Nurbs
  • Multiple cameras
  • Animating the light

Rendering / Exporting

  • Rendering a view
  • Rendering settings
  • Rendering for print
  • Rendering for video
  • Rendering with alpha channels
  • Creating a render queue
  • Importing and exporting from other 3D packages
  • Rendering your project to different formats (MOV, Image sequences & Quicktime VR).

Customising the interface

  • Tailoring cinema 4D for you
  • Intelligent working methods
  • Filtering out surplus information

Rendering

  • Lighting schemes
  • Improve quality
  • Enhance realism
  • Vastly reduce render times

Modelling & Materials

  • Deformers
  • Optimising meshes
  • Volumetric
  • Body Paint 3D
  • Introduction to UV maps
  • How to use Body Paint 3D to create textures
  • Camera mapping your new models flawlessly into existing imagery
  • Projection Painting/Texturing
  • How to leverage Adobe Photoshop to really enhance the texturing process.

Animation

  • Animating everything
  • F-Curve control
  • Particle systems

Motion Graphics using MoGraph

  • MoGraph objects
  • Cloner, Matrix, MoInstance
  • Tracers and MoSplines
  • Fracture
  • MoGraph effectors
  • Creating simple animations
  • Audio animations
  • Formula
  • MoGraph text animations
  • Selections in MoGraph

Simulation of Natural World Dynamics

  • Rigid and soft bodies
  • Colliders and ghosts
  • Forces

Cloth Simulation

  • Creating and simulating
  • Colliders and Belts
  • Fitting cloth to figures and shapes
  • Fixing points

Caching Dynamic Simulations

  • How caching things speeds up

Workflow and previews

  • Managing/resetting the cache

Advanced Rendering

  • Creating a multi-pass render
  • Motion graphics using MoGraph
  • MoGraph objects
  • Cloner, Matrix, MoInstance
  • Tracers and MoSplines
  • Fracture
  • MoGraph effectors
  • Creating simple animations
  • Audio animations
  • Formula and scripting
  • MoGraph text animations
  • Selections in MoGraph
  • Extrude and PolyFX
  • Simulation of natural world dynamics
  • Rigid and soft bodies
  • Colliders and ghosts
  • Forces, motors and springs
  • Hair and fur simulation
  • Creating hair and fur
  • Properties and animation
  • Styling and controlling
  • Creating more than hair
  • Cloth simulation
  • Creating and simulating
  • Colliders and Belts
  • Fitting cloth to figures and shapes
  • Fixing points
  • Caching dynamic simulations
  • How caching things speeds up workflow and previews
  • Managing / resetting the cache
  • Scripting with Xpresso
  • How Xpresso is different to real scripting and its limitations
  • Creating animations and relationships
  • Using formulas to create common motion and animations
  • Common effects and solutions that use Xpresso
  • Thinking particles
  • Setting up basic thinking particles using Xpresso
  • PStorm and PBlurp
  • Controlling particle flow
  • Colliders and attractors
  • Sporning animations from collisions
  • Making sparks and cracks
  • Breaking Objects Apart
  • Thrausi and XBreaker
  • PyroClusters
  • Simulating fire and smoke
  • Using the volume tracer
  • Inverse kinematics and rigging
  • Creating bones and binding them
  • The basics of an IK Chain
  • Creating muscle and skin
  • Painting and Weighting
  • Setting up a basic leg-rig
  • Compositing
  • Using the compositing tag for video
  • Compositing 3D objects using video or images within cinema 4D
  • Advanced rendering
  • Getting the best results from the
  • Standard or Physics renderer
  • Creating a multi-pass render
  • How to use the compositing tag with object buffers
  • Creating the correct formats fordiffering compositing workflows
  • Scripting
  • Overview of the role scripting can play in your workflow
  • Explanation of the languages used:
  • Python, C++ and COFFEE
  • Animation, GUI or Plugin?
  • Resources for learning scripting

Worried about COVID-19?

Good News! All of our courses are offered virtually in the comfort of your home or offices.

Academy Class Benefit from the Wisdom

Benefit from the Wisdom

Delivering Quality Training since 2006.

Training Budget Maximised!

Lower Price Match Guarantee & Flexible Training Vouchers

Practical, Cutting-Edge Training

From industry experienced professionals.

Work Faster, Earn More

Reduce your production time by improving all your workflow processes, best practices and shortcuts.

Gain a Competitive Edge

Boost your career by improving your skills and getting Accreditation.

When, How and Where You Want To Learn

Course Time

9:30am - 4:30pm

individual training

Individual

Corporate

Customised

Classroom​

Live-Online

Worldwide

Contact Information

Give Us A Call (United Kingdom)

Give Us A Call (United States)

Email Addresses

General Enquiries: office@academyclass.com

Training Enquires: training@academyclass.com

Support Enquiries: support@academyclass.com

    • DESCRIPTION
    • OUTLINE

    The most intense and in-depth Maxon Cinema4d training course of its kind in the UK.  Immerse yourself in Maxon Cinema 4D training. Learn Cinema 4D from beginners to an advanced level and more!

    The Cinema 4D: Ultimate Mastery training package includes the entire curriculum for total immersion into Maxon Cinema 4D. The Maxon Cinema 4D package is a training program that features a combination of three Maxon Cinema 4D training courses for a discounted price. The package does not have a schedule of its own. Each class is scheduled separately and can be taken over a year’s period so you can take the classes as quickly or as slowly as you desire.

    Courses include:

    • Cinema 4D 101: Yellow Belt
    • Cinema 4D 201: Green Belt
    • Cinema 4D 301: Black Belt

     

    Who is this course for?
    This course is aimed at people who are new to Cinema 4D and that are looking to add 3D to their portfolio of skills.

     

    Assumed Knowledge
    A good knowledge of basic operating systems either PC or Mac. A basic understanding of Maxon’s Cinema 4D interface is recommended but not essential.

     

    What you will learn

    After completing the class, users will be able to: This course will show delegates the fundamentals of Maxon’s Cinema 4D. By the end of the course you’ll be able to create your own 3D designs & animation and be ready to move towards some of the more sophisticated features of the software.

    • Advanced animation using MoGraph
    • Simulation of natural world dynamics
    • Hair and fur simulation
    • Cloth simulation
    • Basic Character Rigging and IK using Mocca
    • Advanced Scripting using Xpresso (no coding)
    • Overview of scripting possibilities using Python, C++ or Coffee
    • Thinking Particles
    • Breaking objects apart
    • PyroClusters
    • Advanced Rendering Techniques
    • Multi-pass rending and compositing

    Introduction to Maxon Cinema 4D

    • Overview
    • Overview of Cinema 4D
    • The Cinema 4D interface
    • The Camera and object views
    • Customising your workspace

    Modelling

    • Creating a manipulating primitive shapes
    • Creating and understanding splines
    • Creating Nurbs
    • Shapes and parameters
    • Deformers
    • Polygon modelling tools
    • Creating and applying textures
    • Adding text and company logos
    • Importing Adobe Illustrator paths

    Creating a scene

    • Adding a floor object
    • Adding the Sky object
    • Adding lighting
    • Light textures, projections and shadows
    • The material manager
    • Creating new materials
    • Concepts of colour, transparency, reflection…
    • Applying a material to an object
    • Changing a materials mapping
    • Applying video textures to objects

    Animation

    • Timeline concepts
    • Setting keyframes
    • Animating objects and cameras
    • Editing animation sequences
    • Creating an animation path for your object
    • Animating the camera
    • Rendering the animation
    • Animating Nurbs
    • Multiple cameras
    • Animating the light

    Rendering / Exporting

    • Rendering a view
    • Rendering settings
    • Rendering for print
    • Rendering for video
    • Rendering with alpha channels
    • Creating a render queue
    • Importing and exporting from other 3D packages
    • Rendering your project to different formats (MOV, Image sequences & Quicktime VR).

    Customising the interface

    • Tailoring cinema 4D for you
    • Intelligent working methods
    • Filtering out surplus information

    Rendering

    • Lighting schemes
    • Improve quality
    • Enhance realism
    • Vastly reduce render times

    Modelling & Materials

    • Deformers
    • Optimising meshes
    • Volumetric
    • Body Paint 3D
    • Introduction to UV maps
    • How to use Body Paint 3D to create textures
    • Camera mapping your new models flawlessly into existing imagery
    • Projection Painting/Texturing
    • How to leverage Adobe Photoshop to really enhance the texturing process.

    Animation

    • Animating everything
    • F-Curve control
    • Particle systems

    Motion Graphics using MoGraph

    • MoGraph objects
    • Cloner, Matrix, MoInstance
    • Tracers and MoSplines
    • Fracture
    • MoGraph effectors
    • Creating simple animations
    • Audio animations
    • Formula
    • MoGraph text animations
    • Selections in MoGraph

    Simulation of Natural World Dynamics

    • Rigid and soft bodies
    • Colliders and ghosts
    • Forces

    Cloth Simulation

    • Creating and simulating
    • Colliders and Belts
    • Fitting cloth to figures and shapes
    • Fixing points

    Caching Dynamic Simulations

    • How caching things speeds up

    Workflow and previews

    • Managing/resetting the cache

    Advanced Rendering

    • Creating a multi-pass render
    • Motion graphics using MoGraph
    • MoGraph objects
    • Cloner, Matrix, MoInstance
    • Tracers and MoSplines
    • Fracture
    • MoGraph effectors
    • Creating simple animations
    • Audio animations
    • Formula and scripting
    • MoGraph text animations
    • Selections in MoGraph
    • Extrude and PolyFX
    • Simulation of natural world dynamics
    • Rigid and soft bodies
    • Colliders and ghosts
    • Forces, motors and springs
    • Hair and fur simulation
    • Creating hair and fur
    • Properties and animation
    • Styling and controlling
    • Creating more than hair
    • Cloth simulation
    • Creating and simulating
    • Colliders and Belts
    • Fitting cloth to figures and shapes
    • Fixing points
    • Caching dynamic simulations
    • How caching things speeds up workflow and previews
    • Managing / resetting the cache
    • Scripting with Xpresso
    • How Xpresso is different to real scripting and its limitations
    • Creating animations and relationships
    • Using formulas to create common motion and animations
    • Common effects and solutions that use Xpresso
    • Thinking particles
    • Setting up basic thinking particles using Xpresso
    • PStorm and PBlurp
    • Controlling particle flow
    • Colliders and attractors
    • Sporning animations from collisions
    • Making sparks and cracks
    • Breaking Objects Apart
    • Thrausi and XBreaker
    • PyroClusters
    • Simulating fire and smoke
    • Using the volume tracer
    • Inverse kinematics and rigging
    • Creating bones and binding them
    • The basics of an IK Chain
    • Creating muscle and skin
    • Painting and Weighting
    • Setting up a basic leg-rig
    • Compositing
    • Using the compositing tag for video
    • Compositing 3D objects using video or images within cinema 4D
    • Advanced rendering
    • Getting the best results from the
    • Standard or Physics renderer
    • Creating a multi-pass render
    • How to use the compositing tag with object buffers
    • Creating the correct formats fordiffering compositing workflows
    • Scripting
    • Overview of the role scripting can play in your workflow
    • Explanation of the languages used:
    • Python, C++ and COFFEE
    • Animation, GUI or Plugin?
    • Resources for learning scripting

    Worried about COVID-19?

    Good News! All of our courses are offered virtually in the comfort of your home or offices.

    Academy Class Benefit from the Wisdom

    Benefit from the Wisdom

    Delivering Quality Training since 2006.

    Training Budget Maximised!

    Lower Price Match Guarantee & Flexible Training Vouchers

    Practical, Cutting-Edge Training

    From industry experienced professionals.

    Work Faster, Earn More

    Reduce your production time by improving all your workflow processes, best practices and shortcuts.

    Gain a Competitive Edge

    Boost your career by improving your skills and getting Accreditation.

    When, How and Where You Want To Learn

    Course Time

    9:30am - 4:30pm

    individual training

    Individual

    Corporate

    Customised

    Classroom​

    Live-Online

    Worldwide

    Contact Information

    Give Us A Call (United Kingdom)

    Give Us A Call (United States)

    Email Addresses

    General Enquiries: office@academyclass.com

    Training Enquires: training@academyclass.com

    Support Enquiries: support@academyclass.com

      • DESCRIPTION
      • OUTLINE

      The most intense and in-depth Maxon Cinema4d training course of its kind in the UK.  Immerse yourself in Maxon Cinema 4D training. Learn Cinema 4D from beginners to an advanced level and more!

      The Cinema 4D: Ultimate Mastery training package includes the entire curriculum for total immersion into Maxon Cinema 4D. The Maxon Cinema 4D package is a training program that features a combination of three Maxon Cinema 4D training courses for a discounted price. The package does not have a schedule of its own. Each class is scheduled separately and can be taken over a year’s period so you can take the classes as quickly or as slowly as you desire.

      Courses include:

      • Cinema 4D 101: Yellow Belt
      • Cinema 4D 201: Green Belt
      • Cinema 4D 301: Black Belt

       

      Who is this course for?
      This course is aimed at people who are new to Cinema 4D and that are looking to add 3D to their portfolio of skills.

       

      Assumed Knowledge
      A good knowledge of basic operating systems either PC or Mac. A basic understanding of Maxon’s Cinema 4D interface is recommended but not essential.

       

      What you will learn

      After completing the class, users will be able to: This course will show delegates the fundamentals of Maxon’s Cinema 4D. By the end of the course you’ll be able to create your own 3D designs & animation and be ready to move towards some of the more sophisticated features of the software.

      • Advanced animation using MoGraph
      • Simulation of natural world dynamics
      • Hair and fur simulation
      • Cloth simulation
      • Basic Character Rigging and IK using Mocca
      • Advanced Scripting using Xpresso (no coding)
      • Overview of scripting possibilities using Python, C++ or Coffee
      • Thinking Particles
      • Breaking objects apart
      • PyroClusters
      • Advanced Rendering Techniques
      • Multi-pass rending and compositing

      Introduction to Maxon Cinema 4D

      • Overview
      • Overview of Cinema 4D
      • The Cinema 4D interface
      • The Camera and object views
      • Customising your workspace

      Modelling

      • Creating a manipulating primitive shapes
      • Creating and understanding splines
      • Creating Nurbs
      • Shapes and parameters
      • Deformers
      • Polygon modelling tools
      • Creating and applying textures
      • Adding text and company logos
      • Importing Adobe Illustrator paths

      Creating a scene

      • Adding a floor object
      • Adding the Sky object
      • Adding lighting
      • Light textures, projections and shadows
      • The material manager
      • Creating new materials
      • Concepts of colour, transparency, reflection…
      • Applying a material to an object
      • Changing a materials mapping
      • Applying video textures to objects

      Animation

      • Timeline concepts
      • Setting keyframes
      • Animating objects and cameras
      • Editing animation sequences
      • Creating an animation path for your object
      • Animating the camera
      • Rendering the animation
      • Animating Nurbs
      • Multiple cameras
      • Animating the light

      Rendering / Exporting

      • Rendering a view
      • Rendering settings
      • Rendering for print
      • Rendering for video
      • Rendering with alpha channels
      • Creating a render queue
      • Importing and exporting from other 3D packages
      • Rendering your project to different formats (MOV, Image sequences & Quicktime VR).

      Customising the interface

      • Tailoring cinema 4D for you
      • Intelligent working methods
      • Filtering out surplus information

      Rendering

      • Lighting schemes
      • Improve quality
      • Enhance realism
      • Vastly reduce render times

      Modelling & Materials

      • Deformers
      • Optimising meshes
      • Volumetric
      • Body Paint 3D
      • Introduction to UV maps
      • How to use Body Paint 3D to create textures
      • Camera mapping your new models flawlessly into existing imagery
      • Projection Painting/Texturing
      • How to leverage Adobe Photoshop to really enhance the texturing process.

      Animation

      • Animating everything
      • F-Curve control
      • Particle systems

      Motion Graphics using MoGraph

      • MoGraph objects
      • Cloner, Matrix, MoInstance
      • Tracers and MoSplines
      • Fracture
      • MoGraph effectors
      • Creating simple animations
      • Audio animations
      • Formula
      • MoGraph text animations
      • Selections in MoGraph

      Simulation of Natural World Dynamics

      • Rigid and soft bodies
      • Colliders and ghosts
      • Forces

      Cloth Simulation

      • Creating and simulating
      • Colliders and Belts
      • Fitting cloth to figures and shapes
      • Fixing points

      Caching Dynamic Simulations

      • How caching things speeds up

      Workflow and previews

      • Managing/resetting the cache

      Advanced Rendering

      • Creating a multi-pass render
      • Motion graphics using MoGraph
      • MoGraph objects
      • Cloner, Matrix, MoInstance
      • Tracers and MoSplines
      • Fracture
      • MoGraph effectors
      • Creating simple animations
      • Audio animations
      • Formula and scripting
      • MoGraph text animations
      • Selections in MoGraph
      • Extrude and PolyFX
      • Simulation of natural world dynamics
      • Rigid and soft bodies
      • Colliders and ghosts
      • Forces, motors and springs
      • Hair and fur simulation
      • Creating hair and fur
      • Properties and animation
      • Styling and controlling
      • Creating more than hair
      • Cloth simulation
      • Creating and simulating
      • Colliders and Belts
      • Fitting cloth to figures and shapes
      • Fixing points
      • Caching dynamic simulations
      • How caching things speeds up workflow and previews
      • Managing / resetting the cache
      • Scripting with Xpresso
      • How Xpresso is different to real scripting and its limitations
      • Creating animations and relationships
      • Using formulas to create common motion and animations
      • Common effects and solutions that use Xpresso
      • Thinking particles
      • Setting up basic thinking particles using Xpresso
      • PStorm and PBlurp
      • Controlling particle flow
      • Colliders and attractors
      • Sporning animations from collisions
      • Making sparks and cracks
      • Breaking Objects Apart
      • Thrausi and XBreaker
      • PyroClusters
      • Simulating fire and smoke
      • Using the volume tracer
      • Inverse kinematics and rigging
      • Creating bones and binding them
      • The basics of an IK Chain
      • Creating muscle and skin
      • Painting and Weighting
      • Setting up a basic leg-rig
      • Compositing
      • Using the compositing tag for video
      • Compositing 3D objects using video or images within cinema 4D
      • Advanced rendering
      • Getting the best results from the
      • Standard or Physics renderer
      • Creating a multi-pass render
      • How to use the compositing tag with object buffers
      • Creating the correct formats fordiffering compositing workflows
      • Scripting
      • Overview of the role scripting can play in your workflow
      • Explanation of the languages used:
      • Python, C++ and COFFEE
      • Animation, GUI or Plugin?
      • Resources for learning scripting

      Worried about COVID-19?

      Good News! All of our courses are offered virtually in the comfort of your home or offices.

      Academy Class Benefit from the Wisdom

      Benefit from the Wisdom

      Delivering Quality Training since 2006.

      Training Budget Maximised!

      Lower Price Match Guarantee & Flexible Training Vouchers

      Practical, Cutting-Edge Training

      From industry experienced professionals.

      Work Faster, Earn More

      Reduce your production time by improving all your workflow processes, best practices and shortcuts.

      Gain a Competitive Edge

      Boost your career by improving your skills and getting Accreditation.

      When, How and Where You Want To Learn

      Course Time

      9:30am - 4:30pm

      individual training

      Individual

      Corporate

      Customised

      Classroom​

      Live-Online

      Worldwide

      Contact Information

      Give Us A Call (United Kingdom)

      Give Us A Call (United States)

      Email Addresses

      General Enquiries: office@academyclass.com

      Training Enquires: training@academyclass.com

      Support Enquiries: support@academyclass.com

        Reviews

        There are no reviews yet.

        Be the first to review “Cinema 4D: Ultimate Mastery”

        This site uses Akismet to reduce spam. Learn how your comment data is processed.