Unity 3d for VR: Bespoke

This is a bespoke course, please contact us for dates

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Description

  • DESCRIPTION
  • OUTLINE
DESCRIPTION

Unity 3D has introduced built-in support for some certain VR devices. This course will focus on how to use the Unity 3D game engine for VR; how to setup software and hardware; how to enable VR support in the unity editor; end-user hardware and software requirements; and how to minimize some possible health issues in VR, and so on.

 

WHO IS THIS COURSE FOR?

This course is created for developers, teachers, and students that are new to Unity 3D for VR.

 

Prerequisites

Unity basic knowledge, C# intermediate, 3D mathematics at a basic level (vectors, quaternions) is recommended.

These can be also covered in the course, then we have to start with these.

Introduction
  • Unity VR
    – Software and hardware setup
    – How to use it in the editor
  • End user hardware and software requirements
  • Health issues in VR
    – How to minimize the possible problems
Development
  • VR Project settings
  • Camera movement
    – Nodes/InputTracking
  • Image effects
  • Quality
    – Render scale
  • Input handling
    – Raycast
    – Input with VR controllers
  • Interactivity with objects
    – Gaze
    – Click
    – 3D Drag
  • Interaction responsivity (UX in VR)
  • UI in VR
    – Reticle
    – Non-diegetic, Diegetic and Spatial UI
  • General Unity Optimization
    – Models
    – Shaders
    – Lights
    – Culling
    – Code (Micro and macro optimization practices)
    – Asset loading
Health, safety and generally about VR
  • Diplopia
  • Motion sickness
    – Performance
    – Movement (Vection)
    – Relativeness of space
    – Lag

Worried about COVID-19?

Good News! All of our courses are offered virtually in the comfort of your home or offices.

Academy Class Benefit from the Wisdom

Benefit from the Wisdom

Delivering Quality Training since 2006.

Training Budget Maximised!

Lower Price Match Guarantee & Flexible Training Vouchers

Practical, Cutting-Edge Training

From industry experienced professionals.

Work Faster, Earn More

Reduce your production time by improving all your workflow processes, best practices and shortcuts.

Gain a Competitive Edge

Boost your career by improving your skills and getting Accreditation.

When, How and Where You Want To Learn

Course Time

9:30am - 4:30pm

individual training

Individual

Corporate

Customised

Classroom​

Live-Online

Worldwide

Contact Information

Give Us A Call (United Kingdom)

Give Us A Call (United States)

Email Addresses

General Enquiries: office@academyclass.com

Training Enquires: training@academyclass.com

Support Enquiries: support@academyclass.com

    • DESCRIPTION
    • OUTLINE
    DESCRIPTION

    Unity 3D has introduced built-in support for some certain VR devices. This course will focus on how to use the Unity 3D game engine for VR; how to setup software and hardware; how to enable VR support in the unity editor; end-user hardware and software requirements; and how to minimize some possible health issues in VR, and so on.

     

    WHO IS THIS COURSE FOR?

    This course is created for developers, teachers, and students that are new to Unity 3D for VR.

     

    Prerequisites

    Unity basic knowledge, C# intermediate, 3D mathematics at a basic level (vectors, quaternions) is recommended.

    These can be also covered in the course, then we have to start with these.

    Introduction
    • Unity VR
      – Software and hardware setup
      – How to use it in the editor
    • End user hardware and software requirements
    • Health issues in VR
      – How to minimize the possible problems
    Development
    • VR Project settings
    • Camera movement
      – Nodes/InputTracking
    • Image effects
    • Quality
      – Render scale
    • Input handling
      – Raycast
      – Input with VR controllers
    • Interactivity with objects
      – Gaze
      – Click
      – 3D Drag
    • Interaction responsivity (UX in VR)
    • UI in VR
      – Reticle
      – Non-diegetic, Diegetic and Spatial UI
    • General Unity Optimization
      – Models
      – Shaders
      – Lights
      – Culling
      – Code (Micro and macro optimization practices)
      – Asset loading
    Health, safety and generally about VR
    • Diplopia
    • Motion sickness
      – Performance
      – Movement (Vection)
      – Relativeness of space
      – Lag

    Worried about COVID-19?

    Good News! All of our courses are offered virtually in the comfort of your home or offices.

    Academy Class Benefit from the Wisdom

    Benefit from the Wisdom

    Delivering Quality Training since 2006.

    Training Budget Maximised!

    Lower Price Match Guarantee & Flexible Training Vouchers

    Practical, Cutting-Edge Training

    From industry experienced professionals.

    Work Faster, Earn More

    Reduce your production time by improving all your workflow processes, best practices and shortcuts.

    Gain a Competitive Edge

    Boost your career by improving your skills and getting Accreditation.

    When, How and Where You Want To Learn

    Course Time

    9:30am - 4:30pm

    individual training

    Individual

    Corporate

    Customised

    Classroom​

    Live-Online

    Worldwide

    Contact Information

    Give Us A Call (United Kingdom)

    Give Us A Call (United States)

    Email Addresses

    General Enquiries: office@academyclass.com

    Training Enquires: training@academyclass.com

    Support Enquiries: support@academyclass.com

      • DESCRIPTION
      • OUTLINE
      DESCRIPTION

      Unity 3D has introduced built-in support for some certain VR devices. This course will focus on how to use the Unity 3D game engine for VR; how to setup software and hardware; how to enable VR support in the unity editor; end-user hardware and software requirements; and how to minimize some possible health issues in VR, and so on.

       

      WHO IS THIS COURSE FOR?

      This course is created for developers, teachers, and students that are new to Unity 3D for VR.

       

      Prerequisites

      Unity basic knowledge, C# intermediate, 3D mathematics at a basic level (vectors, quaternions) is recommended.

      These can be also covered in the course, then we have to start with these.

      Introduction
      • Unity VR
        – Software and hardware setup
        – How to use it in the editor
      • End user hardware and software requirements
      • Health issues in VR
        – How to minimize the possible problems
      Development
      • VR Project settings
      • Camera movement
        – Nodes/InputTracking
      • Image effects
      • Quality
        – Render scale
      • Input handling
        – Raycast
        – Input with VR controllers
      • Interactivity with objects
        – Gaze
        – Click
        – 3D Drag
      • Interaction responsivity (UX in VR)
      • UI in VR
        – Reticle
        – Non-diegetic, Diegetic and Spatial UI
      • General Unity Optimization
        – Models
        – Shaders
        – Lights
        – Culling
        – Code (Micro and macro optimization practices)
        – Asset loading
      Health, safety and generally about VR
      • Diplopia
      • Motion sickness
        – Performance
        – Movement (Vection)
        – Relativeness of space
        – Lag

      Worried about COVID-19?

      Good News! All of our courses are offered virtually in the comfort of your home or offices.

      Academy Class Benefit from the Wisdom

      Benefit from the Wisdom

      Delivering Quality Training since 2006.

      Training Budget Maximised!

      Lower Price Match Guarantee & Flexible Training Vouchers

      Practical, Cutting-Edge Training

      From industry experienced professionals.

      Work Faster, Earn More

      Reduce your production time by improving all your workflow processes, best practices and shortcuts.

      Gain a Competitive Edge

      Boost your career by improving your skills and getting Accreditation.

      When, How and Where You Want To Learn

      Course Time

      9:30am - 4:30pm

      individual training

      Individual

      Corporate

      Customised

      Classroom​

      Live-Online

      Worldwide

      Contact Information

      Give Us A Call (United Kingdom)

      Give Us A Call (United States)

      Email Addresses

      General Enquiries: office@academyclass.com

      Training Enquires: training@academyclass.com

      Support Enquiries: support@academyclass.com

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