Using hands-on exercises representing real-world, industry-specific design scenarios, students explore the fundamental concepts and workflows for creating 3D models using AutoCAD. Students learn how to create and modify both solid and surface models. This AutoCAD Training course also teaches students how to present their designs while they are still being created, using visualisation tools such as visual styles, model walk and fly throws, materials, and lighting. Students also learn how to output 3D models from AutoCAD to either paper distributable or electronic version.
WHO IS THIS COURSE FOR?
This AutoCAD Training course is for designers who are familiar with AutoCAD.
We expect you to be proficient in working with 2D objects and have already attended our 101 and 201 courses or has the same relevant experience, creating and editing AutoCAD objects.
WHAT YOU WILL LEARN
After completing this course, students will be able to; represent a design by creating solid primitives, solid or surface models from cross-sectional geometry, or composite models from multiple solid models, complete a solid model design by adding the necessary features to detail, duplicate and position 3D models, convert 2D objects to 3D objects, document a 3D design by creating 2D drawings for production and visualization, communicate design ideas using visual styles, lights, model walk-through tools and renderings.
- 3D modelling
- Introduction to 3D modelling
- Creating solid primitives
- Creating models from 2D profiles
- Creating composite solids
- Working in 3D
- Creating models from cross sections
- Converting 2D objects to solids or surfaces
- Editing models
- Adding detail to your solid models
- Converting objects
- Editing solid models
- Extracting geometry from solid models
- Changing the model position
- Duplicating the model
- Getting information from 3D objects
- Sectioning a model and creating drawings
- Sectioning a solid model and generating 2D geometry
- Creating drawings from 3D models
- Using visual styles
- Using lights
- Using materials
- Using the sun
- Navigating the model using cameras and views
- Walk through animation