Blender is a powerful open-source solution for 2D and 3D modelling, animation, compositing, and post-production. In this course, get a thorough overview of the feature set in Blender 3.2 and beyond, as well as practical production techniques that combine know-how with a healthy dose of how-to.
Starting the blender 3D design course we dive into specific techniques, such as scene layout and modelling, sculpting, texturing and shading, 2D and 3D animation, character rigging, dynamic simulations, rendering, and game engine exporting. Plus, get performance-boosting tricks to get Blender to render your creations even faster. Each lesson helps you gain the control and skill you need to create professional artwork for multiple platforms: games, movies, and animation.
Who this course is for:
- Competent and confident with using a computer.
- Artists who want to learn to bring their assets alive.
- Game Developers who wish to expand their Skill Set.
- Complete beginners who are willing to work hard.
Some knowledge of design, drafting, or modelling experience is highly recommended. No previous Blender experience is necessary.