Cinema 4D: Beginner

From $ 597.00

Course Duration: 3 Days

By the end of this course you will be able to

This course will show delegates the fundamentals of Maxon’s Cinema 4D. By the end of the course you’ll be able to create your own 3D designs & animation and be ready to move towards some of the more sophisticated features of the software.

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Description

In this 3 day Cinema 4D training course we’ll cover how this intuitive 3D package can be used for creating amazing still images for print and breathe taking video for broadcast, TV, web and film. This Cinema 4D training course coupled with Cinema 4Ds easy interface and logical workflow make it possible for those new to 3D modelling to be producing hi-end 3D scenes quickly. We will cover modeling techniques for creating bespoke models, typography & objects. We’ll also cover animation, lighting and camera techniques. We’ll show you the software’s tight integration with Adobe products as well as other leading compositing and video products. We’ll work through the best rendering and export techniques. Cinema 4d is fast, intuitive and delivers dazzling imagery. This course is suitable for people in any industry looking to add 3D to their workflow.

DOWNLOAD THIS 3 DAY COURSE OUTLINE

WHO IS THIS CINEMA 4D TRAINING COURSE FOR?

This course is aimed at people who are new to Cinema 4D and that are looking to add 3D to their portfolio of skills.

ASSUMED KNOWLEDGE

A good knowledge of basic operating systems either PC or Mac. A basic understanding of Maxon’s Cinema 4D interface is recommended but not essential.

WHAT YOU WILL LEARN

This course will show delegates the fundamentals of Maxon’s Cinema 4D. By the end of the course you’ll be able to create your own 3D designs & animation and be ready to move towards some of the more sophisticated features of the software.

Outline

DAY 1

Introduction to Maxon Cinema 4D

  • Overview
  • Overview of Cinema 4D
  • The Cinema 4D interface
  • The Camera and object views
  • Customising your workspace
  • Modelling
  • Creating a manipulating primitive shapes
  • Creating and understanding splines
  • Creating Nurbs
  • Shapes and parameters
  • Deformers
  • Polygon modelling tools
  • Creating and applying textures
  • Adding text & company logos
  • Importing Adobe Illustrator paths

DAY 2

Creating a scene

  • Adding a floor object
  • Adding the sky object
  • Adding lighting
  • Light textures, projections and shadows
  • The Material Manager
  • Creating new materials
  • Concepts of colour, transparency, reflection…
  • Applying a material to an object
  • Changing a materials mapping
  • Applying Video textures to objects

DAY 3

Animation

  • Timeline concepts
  • Setting keyframes
  • Animating objects and cameras
  • Editing animation sequences
  • Creating an animation path for your object
  • Animating the camera
  • Rendering the animation
  • Animating Nurbs
  • Multiple cameras
  • Animating the light

Rendering / Exporting

  • Rendering a view
  • Rendering settings
  • Rendering for print
  • Rendering for video
  • Rendering with Alpha channels
  • Creating a Render queue
  • Importing and exporting from other 3D packages
  • Rendering your project to different formats (MOV, Image sequences & Quicktime
    VR).

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